Mx vs atv reflex how to slect bikes


Rainbow Studios MX Vs ATV Reflex

What experts liked

The terrain deformation is great and the draw distance is good. It also runs very well. It's not a visual masterpiece, but it's definitely solid.

- IGN

December 2, 2009 | Full review

Tons of races and events on smartly designed courses.

- GameSpot

December 7, 2009 | Full review

Reflex controls are a good addition.

- Video Gamer

February 16, 2010 | Full review

While other games have made wet dirt beautiful with their terrain-changing technology, Reflex has evolved the tech so it also has a real impact on gameplay.

- Games Radar

December 9, 2009 | Full review

Shake up the traditional Rainbow Studios motocross formula with new rider controls on the right analog stick.

- Game Informer

December 1, 2009 | Full review

The graphics are very pretty, despite the fact – by necessity for dirt bike and ATV racing – the engine is used mostly to render earth in various muddy shades. Tricks are quite intuitive once you are used to the controls, and the feeling of having to balance your rider as well as steer is great for immersion.

- The Guardian

February 3, 2010 | Full review

Apart from the impressive terrain deformation technology that is employed by this title, the first thing that we noticed about the game was the control system that is easily one of the most sturdy that we have seen on the 360.

- Impulse Gamer

| Full review

Fortunately, the controls for this game are really well done. When you are racing you can control both the vehicle and the racer independently giving you much more control over what happens during the race. You steer the vehicle with the left analog stick and you control the position of your racer with the right. You can control whether they lean forward or backwards or whether they lean left or right.

- Totally Gaming

December 15, 2009 | Full review

Reflex is the best game in the MX vs. ATV series to date, and is an all around great racer. The physics and gameplay enhancements really improve this release over past iterations, and the introduction of deformable terrain is a nice touch.

- Gaming Excellence

| Full review

What experts didn't like

My only complaint here is that most of the vehicles could feel more substantial with a little more weight to them. Some of the trucks and bigger vehicles can fly when you hit a bump so they can feel a little too feathery, especially on uneven courses.

- IGN

December 2, 2009 | Full review

Disappointing visuals, especially on the PlayStation 3.

- GameSpot

December 7, 2009 | Full review

There's a decent draw distance on offer, but the environments lack the level of detail we've come to expect from modern racers. The frame rate also struggles on PS3 - something that the Xbox 360 version has next to no trouble with.

- Video Gamer

February 16, 2010 | Full review

Character and vehicle customization could be better.

- Games Radar

December 9, 2009 | Full review

MX vs. ATV: Reflex's new controls point to a new direction in the series, but this game doesn't fully deliver.

- Game Informer

December 1, 2009 | Full review

The training section is slow and frustrating, even without the disembodied voice of Captain Kirk criticising your every failure.

- The Guardian

February 3, 2010 | Full review

Our only issue with the game is the who definitely sounds forced and at times quite annoying. Double Bummer.

- Impulse Gamer

| Full review

You can stay and practice as long as you want and then once it is loaded simply hit the start button to begin the event. At times the loading can be a bit slow, however, you really won’t notice all that much because you will be practicing your new tricks.

- Totally Gaming

December 15, 2009 | Full review

In Reflex, while this is often the case, there's a bit of random luck involved. As well, coming into contact with soft bails at the side of each track seem to cause a strange interaction with the bikes and ATVs, you'll usually go flying with even a minor collision at low speed. It's even worse with the larger vehicles and walls, simply brush up against a wall or another buggy and you'll often flip uncontrollably.

- Gaming Excellence

| Full review

MX vs.

ATV: Reflex (Game)

No recent wiki edits to this page.

Gameplay

MX vs. ATV Reflex uses the all new Reflex engine which allows for greater control over the riders movement. As usual, the left analog stick is used to steer, but now, the right analog stick is used to shift the riders weight allowing for more precise jumping and landing. For instance, pulling the right stick back just before a jump and then pushing it forward at the exact moment the bike is leaving the ground enables the rider to jump farther. Then, when about to land the right stick can be used to adjust the way the bike is landing, making it easier to make sharp turns or land tricks effectively. The right stick is also used to do tricks while in the air. When in the air, holding down the trick button and moving the right stick in specific directions will make the rider do tricks such as windmills and back flips.
  
Another new feature the Reflex engine brings is the ability to make ruts in the ground where you are riding. This gives the terrain the potential to change over the course of many bikes riding in the same spot, and it also allows the player to see where it is the AI controlled riders are riding if they are having trouble with a certain part of the track. More than anything though, the ruts make the game feel and look more realistic than previous entries in the series. 
 

Motocareer

 MX vs. ATV contains motocross, supercross, omnicross, waypoint, and champion sport racing modes as well as a trick focused mode called freestyle, and a free roam mode.  Every race has three possible medals which are bronze, silver, and gold.
 

Motocross

Motocross is the basic motobike racing in off-road terrain. There are some variations on the simple lap race throughout the motocross series that include 1v1 racing as well as a mode where the player will start in last and have to finish the race in first after a set amount of laps. There are three different motocross series in motocareer: National Series 1 which contains four races, National Series 2 which contains four races, and National Series 3 which contains eight races. 
 

Supercross 

Supercross is the indoor tighter style racing with sharper turns and jumps which require more precision than the regular motocross races. There are also some variations in the supercross mode other than normal races including an elimination mode in which the racer to finish last at the end of every lap gets eliminated until there is only one racer left. There are three supercross series in motocareer: Supercross Series 1 which contains four races, Supercross Series 2 which contains four races, and Supercross Series 3 which contains eight races.  

Omnicross 

Omnicross is similar to the regular motocross in that it takes place in open outdoor terrain, but is different because any vehicle can be chosen for the races. One of the variation races in omnicross is a type of checkpoint race where the rider that has the fastest times between multiple flag sets. There are three supercross series in motocareer: Omnicross Series 1 which contains four races, Omnicross Series 2 which contains four races, and Omnicross Series 3 which contains eight races. 
 

Waypoint 

Waypoint races are races that are simply a race to specific points instead of a lap race. There are two basic variations to the waypoint race. The first is a race against others to get to all the points before anyone else, and the second is a race against time in which time is added when crossing a waypoint. There are three supercross series in motocareer: Waypoint Series 1 which contains three races, Waypoint Series 2 which contains three races, and Waypoint Series 3 which contains four races. 
 

Champion Sport 

Champion Sport is the main series for the larger vehicles except for the last race in every series which is for only MX bikes and ATVs. Basic races are the main mode for champion sport but it also contains some variations of the special races in the other series. There are three champion sport series in motocareer: Champion Sport Track S1 which contains three races, Champion Sport Track S2 which contains three races, and Champion Sport Track S3 which contains six races. 
 

Freestyle 

Freestyle is the series that focuses entirely on tricks. The tricks you do are rated in four different ways and you then receive an overall score at the end to determine your placement in the series. The four ratings are difficulty, flow, variety, and execution. Difficulty is how deter minded by how many trick combos you can string together and whether those tricks are difficult or easy. Flow is determined by how well you use the entire course. Using all the ramps instead of just one or two is a good way to score the maximum amount of points for each trick. Variety is simply determined by whether or not you repeat the same tricks in a run. Finally, Execution is determined by whether or not you are wrecking, as well as how clean you are landing. Wrecking often and getting shaky landings can greatly hurt an overall score. There are three freestyle series in motocareer: Freestyle Series 1 which contains three events, Freestyle Series 2 which contains three events, and Freestyle Series 3 which contains five events. 
 

Free Ride 

Free ride open world race series that gives the player a gaint area to explore as well as do specified tasks. There is only one free ride series that contains three events, and in each even there are four different goals to complete. In each area there is a checkpoint race, a target hitting race, a mountain climb, and certain number of flags to collect. 
 

Rides and Riders

There are seven different types of rides in the game and each has many different vehicles to buy and customize. Vehicles and customization options are purchases with money earned from completing races.  
 

MX Lite 

MX Lite is the slower less powerful MX bike. There are ten MX Lite bikes: 

  • Blaze 125s
  • Blaze 250F
  • Dakumoto 125
  • Dakumoto 250
  • KTM 125 SX
  • KTM 250 SX-F
  • Shima 125R
  • Shima 250F
  • Takashi 125R
  • Takashi 250F

 

MX

MX is the faster more powerful MX bike. There are ten MX bikes: 

  • Blaze 250R
  • Blaze 450F
  • Dakumoto 250S
  • Dakumoto 450F
  • KTM 250 SX
  • KTM 450 SX-F
  • Shima 250R
  • Shima 450F
  • Takashi 250R
  • Takashi 450F

 

ATV 

ATVs are slower than bikes but easier to control and harder to wreck. There are nine ATVs: 

  • Blaze 450
  • Burst 450FX
  • Dakumoto 400
  • Dakumoto 450
  • KTM 450 SX
  • Raven 450S
  • Shima 450
  • Striker 450
  • Takashi 450R

 

UTV

UTVs are faster and more powerful than ATVs but significantly slower and weaker than the buggies and trucks. There are twelve UTVs: 

  • Black Rhino
  • Blaze Riot650, Fade
  • Blaze Riot650, Lines
  • Blaze Riot650, Rainbow
  • Blaze Riot650, Tear
  • Blaze Riot650, Vivid
  • Dragon Fire
  • Raven CLAW, Camo
  • Raven CLAW, Flame
  • Raven CLAW, Flare
  • Raven CLAW, Rainbow
  • Raven CLAW, Stripe

 

Sport Truck

Sport trucks are a little bit slower and less powerful than buggies and sport 2 trucks but are very balanced. There are ten sport trucks: 

  • Burst 200 Curves
  • Burst 200, 3Tone
  • Burst 200, Arch
  • Burst 200, Scallop
  • Burst 200, Stock
  • Dakumoto GTG 200, Sway
  • Dakumoto GTG 200, Line
  • Dakumoto GTG 200, Rainbow
  • Dakumoto GTG 200, Splat
  • Dakumoto GTG 200, Wave

 

Sport Buggy 

Sport buggies are fast and easier to steer than sports trucks. There are ten sport buggies: 

  • Burst XL 1600, Rainbow
  • Burst XL 1600, Step
  • Burst XL 1600, Stripe
  • Burst XL 1600, Swirl
  • Burst XL 1600, Wave
  • Striker Impact, Angle
  • Striker Impact, Flame
  • Striker Impact, Rainbow
  • Striker Impact, Stripe
  • Striker Impact, Tick

 

Sport 2 Truck 

Sport 2 Trucks are the fastest and most powerful vehicles in the game. There are ten sport 2 trucks: 

  • Burst 600, Circle
  • Burst 600, Fade
  • Burst 600, Lines
  • Burst 600, Rainbow
  • Burst 600, Swoosh
  • Dakumoto Spark 4x2, Flames
  • Dakumoto Spark 4x2, Halftone
  • Dakumoto Spark 4x2, Rainbow
  • Dakumoto Spark 4x2, Stripes
  • Dakumoto Spark 4x2, Tear

 

Riders

Other than the players rider there are five riders in the game: 

  • James Stewart
  • Jeremy McGrath
  • Josh Grant
  • Ricky Carmichael
  • Ryan Villopoto

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MX vs. ATV Reflex - Gambling

Few of us follow what's going on in the world of motocross, or even know the names of key racing stars. However the sight of motorcycles wallowing in the mud invariably produces on men aged from 12 to 32 years old hypnotic impression - there is something in this sport something that distinguishes it from civilized and skimmed asphalt races. Not high speeds - they just don't exist here. And not even the number of broken bones riders, which is much higher than in other disciplines. Case, most likely in a different way: to be a motocross star, you need to do more than just ride faster than anyone - you need to do it spectacularly, to be a real actor in the saddle.

Perhaps this is why motocross (compared to other types of racing competitions) has so many girls. Prancing on a two-wheeled horse is not for you to sit inside a cramped car where no one can see you anyway. The main thing here is the show. When riders in bright overalls overcome a climb so steep that the stairs in your entrance, in comparison with it, it will seem like a smooth avenue, to them involuntarily get respect. Therefore, the demand (albeit very limited) for simulators motocross always exists, and sometimes among them there are really good games. Now, with the advent of MX vs ATV Reflex , there was one more.

How I spent my summer

The start of motocross is a special ritual that is reminiscent of racetrack racing. Until the iron barrier comes down, everyone gets nervous and keeps their hand on the clutch lever.

Despite the fact that Rainbow Studios was a bit whether not single-handedly brought to the people three-dimensional motorcycle racing (ancient Motocross Madness - just their work), the first game to notice the show appeal of this discipline was last year's Pure . Aerial acrobatics at a height of 50 meters above the ground had little to do with real motorcycle racing, but it was largely thanks to her that the Black Rock Studio broke the bank. MX vs ATV Reflex, which still adheres to the laws of the real world (included licensed racers and championships), against this background it looks real anachronism. Motorcycles (as well as quads, buggies and pickup trucks) go around and bounce around on artificial springboards - well, where have we not seen anything like this?

Meanwhile, right now the series is experiencing the second revolution in its long history (the first happened with the advent of quads and the abbreviation ATV in the name), only this time - technological. physically correct the dirt that is now in every first off-road race is now available and real motocross riders. Another thing is that in some Colin McRae DiRT 2 this very dirt is first of all decor element. Rally cars pulled out clods of earth with their wheels and left behind a barely visible track, but this had practically no effect on the behavior of cars. Motocross is another matter. While racing down the compact and bulldozed track, two-wheeled motorcycles manage to gouge a real gutter in the mud meter depth, which is especially difficult to ignore when cornering (steering pulls out of the hands with terrible force). And if the race takes place on wet ground (track they are specially poured with water before the start so that spectators and riders do not suffocate in clouds of dust), then the track also manages to fill with water - also physically correct. H 2 O ripples, dislodges sunken wheels from the bottom and severely disappoints everyone who likes to overcome the fords without slowing down the gas.

All eyes on the ruts: a couple of laps ago they were not here, but now you can get stuck.

The quads aren't as fast and bouncy as the Pure, but that just makes riding harder.

The model of vehicle behavior has also become more reliable - now, when you see a fallen tree on the road, the trunk of which is thicker than the wheel of your ATV, you involuntarily retract your neck and brake almost to zero, because if this is not done, the rider will have to dampen the speed with his own body. On in a heavy pickup truck, the same obstacle is perceived much more calmly, but on motorcycle ... In general, if you have ever tried to overcome on a bicycle wet tram tracks or curbs, then there is nothing to explain, and if not - just never try to do it at a sharp angle.

You will be waist-deep

Racing pickups from Colin McRae DiRT 2 as guest stars.

In general, you have to fall all the time in the game. First of all, because of the aggressive but stupid opponents who often go "on contact". And in the second - when trying to perform some famously twisted trick. The tricks themselves are an integral part of motocross, and in the past parts series for their performance awarded separate points. But since Pure closed this topic for good, the developers of MX vs ATV Reflex seem to have quieted down and pushed the tricks into the background. Now, during a regular race, no one makes us look for the jump button - just sit firmly in the saddle and slightly tilt the body when cornering.

Here, too, one small innovation is hidden - if you landed badly or somehow lost control, the game always gives a couple of seconds to correct the situation. You just need pull the right stick in the indicated direction, and the rider who previously held the steering wheel with one hand, will return to the saddle again. Not the worst way to use quick-time events in racing - anyway much more honest than the ubiquitous time rewind.

When it comes to content and variety, Rainbow Studio has reached some cosmic heights over the years of working with the genre. We have already said that in addition to motorcycles, there are quads and other four-wheeled units in the game, that you need to discover in the course of a career. And which (most chic!) can also race against each other. It turns out almost MotorStorm in miniature - light motorcycles at a glance rush forward, but on the first straight they are caught up and rolled into the mud heavy pickups. And the main guarantee of survival in such races is usually the ability do not climb on the rampage and stay away from local battles.

Other than regular circuit racing, checkpoint orienteering, freestyle, supercross (where it takes place in a closed stadium and tracks are especially slow and insidious), the developers for some reason added to the game freeplay. In this mode, we simply explore a deserted piece of territory in search of new flags and tasks, while trying to understand if we have already passed by this pine or not. Fortunately, unlike the boring Fuel is not the main mode here, but just a way to unwind.

Tracks are a real gem of the game. There are a lot of them, and they are all dirty.

But why a thoroughly dirty motorcycle has a perfectly clean tread (at least in the Xbox 360 version) is a separate question for the developers.

* * *

Despite the best dirt in video games, which finally not only loads the processor, but also has reliable physical properties, MX vs ATV Reflex is quite highly specialized race. Fans of bright graphics and high speeds choose MotorSorm: Pacific Rift , and for those who don't have a PS3, there's still a multi-platform Pure. The most important condition when buying Reflex is to love motorcycles and motocross, and the game will take care of everything else.


Formula of the game: 50% MX VS ATV: Untamed + 40% of this mud + 10% of improved graphics

gameplay: 8

Graphics: 7

9000 Sound and music: 8

Management: 8

Plot: -

Stability:

Originality: 7

Estimates: 8.0

How to choose a bicycle - step -by -step instructions to the selection of a specific model

Choose the type of bike (mountain, road, BMX, children, etc.)

All bikes can be divided into types according to their purpose. Urban - designed for a comfortable ride on asphalt and bike paths. Mountain - for driving over rough terrain. Highway - for driving at high speed on roads with good coverage. On the links below, you can get acquainted with the main categories:

Most popular bike types

Mountain bikes

Women's bikes

Children's bicycles

City bikes

Folding bikes

Teenage bikes

Electric bicycles

Where and how will the bike be used? and “how will you ride?”.

If the answer to the question "where?" assumes trips in the city, on asphalt and bike paths - you need to choose among city or road bikes. These bikes will have a rigid fork and tires with a smooth tread for better rolling on asphalt. But the road category is quite large and contains many destinations. The answer to the question: “how are you going to ride?” will help further narrow down your options:

  • In the plans for a leisurely touring ride - choose a city bike with a comfortable fit, wide saddle and high handlebars.
  • If you want to go fast on the roads - look at more sporty models, such as road bikes or fitness bikes;
  • If you plan to ride with a bicycle in public transport, elevators - pay attention to folding models.

If most of the time you will be moving along dirt roads, stones, roots and other off-road - you need a bike with good cross-country ability and durability, with wide tires and a suspension fork. So, we are considering the mountain bike class (mountain bike, MTB). Here, too, there can be many options and individual directions, the choice of which depends on the intended driving style. Decide what is more important to you: comfort on your daily rides, the ability to ride at high speeds, or the confidence that the bike will withstand jumps and rides over bumps?

  • For everyday cross-country touring, you can choose a trekking bike with a comfortable fit.
  • For "aggressive" riding over potholes, pits and terrain with a strong elevation change - you need the most robust bike with a sports bias, take a look at models for extreme disciplines: cross-country, trail, enduro, or downhill.
  • For fast dirt and gravel riding, the grevel is ideal.

If you are choosing your for the first time on a bike and still having trouble answering these questions, the best choice would be comfortable amateur-level hardtails. These are universal models, riding on which allows you to understand what exactly attracts you the most: speed, conquering off-road, fast descents, jumps or a calm ride “no bells and whistles”. On our website, there are many beginner and amateur bikes from world brands: Aspect, Cube, Format, Giant, Trek, Scott and many others. Once you have mastered a similar bike, you can think about purchasing a more expensive and specialized model.

Who will ride the bike?

Are you looking for a bike for a grown man? Looking for a female model? Or maybe you need a bike for a teenager or a toddler? Depending on gender and age, advice on how to choose a bike will vary slightly. We bring to your attention thematic articles-tips:

We select a bike for a man We select a bicycle for a woman We select a bicycle for a child

How to choose a bicycle size for height

Each bike is available in several sizes. It is very important to determine the size of the frame that will best suit the height of the cyclist. A bike that is too big or too small will simply be uncomfortable to ride. In addition, due to improper landing, the load on the knees, neck and back will increase, and this is already traumatic.

Frame "size" usually refers to the length of the seat tube. In the geometry parameters, it can be found under the designation ST (from English - seat tube). The size of mountain bike frames is usually indicated in inches, road bikes - in centimeters, you can also find letter designations (S, M, L). Manufacturers think through the geometry so that you can not delve into small nuances and feel comfortable on a bike, simply by choosing it according to your height.

The data in the figure on the left will help you find the right size. A more accurate size can be found on the page of a specific model in the catalog or in the tables on the manufacturer's website. And for more detailed recommendations on choosing the size of a bike for adults and children, you will find in the tips articles mentioned above.

How to choose a bike by height

Specifications

Once you have decided on the type of bike you want, you can view and compare the characteristics of different models in more detail. Each bike can be conditionally divided into two components: a frame and attachments (wheels, fork, pedals, chains, gear shifters, etc.). Next, we’ll cover the main components and briefly look at the pros and cons of their variations.

Frame

The main thing in the frame is the strength, lightness and quality of the seams. All other parts of the bike can be replaced if they don't suit you, but the frame is the foundation of the bike. Frames are made of various alloys, which in most cases are based on:

  • steel - such frames are quite strong and cost less than others, but they weigh a lot and can rust from any scratch;
  • aluminum - frames made of it are stronger and lighter than steel, and therefore more popular. Of the minuses: they accumulate fatigue and, in case of damage, cannot be repaired;
  • carbon is the lightest and strongest material used in the professional segment. The only downside is the high price.

Wheels

Adult mountain bikes come in three wheel sizes: 26", 27.5" and 29". There is no direct relationship between the size and height of a cyclist. The choice of wheel size is a personal preference, which is formed with the experience of riding different bikes:

  • 26” - the very first, classic standard. Due to the smaller diameter, such wheels are quite strong and light, but are gradually becoming obsolete;
  • 29" - these wheels are more difficult to disperse at the start, but they support the roll longer and overcome road bumps more easily, due to a smaller collision angle;
  • 27.5" - universal size: hold coast and speed better than 26", accelerates easier than 29".

Road and road bike wheels standard 28”. The wheel size of folding bikes is usually 20”.

Transmission

The transmission is the system that transfers power from the rider's feet to the bicycle's wheels. On high-speed bikes, it consists of: front drive sprockets, rear sprockets (cassette or ratchet), chain, cranks, derailleurs and shifters. The ratio of the number of front and rear stars shows how many speeds are on the bike. For most cyclists, 11-18 gears are enough for everyday riding.

There are single speed bikes. Instead of a block of stars, they can be equipped with a fixed star (for fixed-bikes) or a ratchet with one star - freewheel. To ride a bike without speed, you need to be in good physical shape.

A complete set of transmission parts is called a groupset. The world's leading manufacturers of bicycle mechanics, Shimano and Sram, produce groupsets of different price categories, designed for different conditions of use: from beginner and amateur to professional. Each manufacturer has its own classification. The more expensive the groupset and the higher its level, the longer its service life will be, less weight, higher speed and gear shifting accuracy. Often, components of different levels and even different manufacturers are used on the same bike.

Cushioning

Cushioning is needed to absorb shocks and vibrations when jumping and driving over bumps, as well as to ensure the proper level of grip of the wheel with the surface. All mountain bikes have at least a front suspension fork ( hardtail ). Forks can be very different in their internal structure: from the most primitive spring to very complex air-oil. Good forks are characterized by the fact that they can be adjusted to the rider's weight with the help of air pumping or blocked.

Bicycle with front and rear suspension called full suspension . Such a system absorbs very strong shocks and is needed for high-speed and more extreme off-road driving. Due to the complexity of the device, two-suspension cannot be cheap.

There are bicycles without shock absorption at all, with a rigid fork. They are called rigid . They are designed for riding on flat roads, mainly road and city bikes.

Brakes

Three options are possible here:

  • rim brakes or V-brake - braking occurs due to the compression of the rim by two pads. V-brakes cost less than disc brakes, and are even lighter and easier to repair and tune. Minus - at high speed you need to slow down in advance and take into account the braking distance. And if the rim is wet and dirty, it will be difficult to slow down at all;
  • mechanical disc - the force from pressing the brake lever is transmitted to the pads that clamp the disc on the wheel hub. Such brakes slow down the bike faster and more efficiently in all road and weather conditions;
  • Hydraulic Disc - The braking system is similar to that of a car: the pads are clamped by pistons that are driven by the brake fluid. The cyclist requires minimal hand effort to brake quickly. Minus - such brakes are more demanding to maintain.

To complete the picture, let's mention a foot or drum type brake - when you need to pedal in the opposite direction to slow down. But now it is found only on children's and some models of city bikes.

Common Mistakes When Choosing a Bike

In this part we want to sort out some of the misconceptions and stereotypes that can lead to mistakes when choosing a bike.

  • Choose a bike on the Internet without taking into account the desired size. A bike of the wrong size can ruin your riding experience. In order not to make a mistake with the size, it would be good to come to the store, consult with a specialist, try on the bike you like and evaluate the convenience of the fit. If this is not possible, carefully study the manufacturer's recommendations and size tables.
  • The more speeds, the better. Many manufacturers still offer transmissions with three leading chainrings and cassettes for 10 or even 11 gears. Such a large range (30-33 speeds) is useless for most cyclists. For a comfortable ride, the right gear ratio and the quality of the derailleur are much more important.
  • Buy the cheapest bike. In the cycling industry, low cost almost always means low quality components. When buying a bicycle with low-quality components, you need to be prepared for the fact that after several tens of kilometers traveled, many parts will require repair or replacement. We talked more about the problems that await every budget bike in this video.
  • Everything they do in Asia is bad. In the past, bicycles made in China and Taiwan were considered cheap and of poor quality. But today, about 80% of all bikes and their components, including leading brands, are made there. Large factories have very high quality standards, so this stereotype has become obsolete.
  • Do not perform scheduled maintenance. A bicycle with a suspension fork, transmission and hydraulics cannot be compared with the Soviet Ural, which was enough to be lubricated with lithol when it creaked. If you want your new bike to please you for as long as possible, do not neglect the simple rules of care and maintenance: keep it clean, store it in a dry place, monitor the wear and tear of parts, and at least once a season carry out MOT - on your own or in a workshop.

What accessories do you need for a bicycle

Bicycle
computers

Cycling gloves

Flasks and holders

Bicycle helmets

Wings

Tools

Backpacks and bags

Once you've chosen your bike, it's time to think about the accessories you'll need for your daily commute. These can be wings to protect against splashes, a bike lock to safely leave the bike at the shopping center, a lamp for riding in the evening. From equipment it is worth thinking about protection: helmet, gloves, goggles. Also, any cyclist will not interfere with a basic set of tools: a pump, hexagons (multitool), a spare tube.

How to order?

In the catalog of our site, all models are sorted by brands, sections and types. If you are looking for a bike with certain characteristics, then use the advanced search service or contact our consultants by e-mail or by phone: 8 (800) 100-22-33. After choosing a bike, click on the "Add to cart" button, and the order will go to your personal basket. There is no limit to the number of items you can put in your shopping cart. The bikes you have chosen remain in the basket for one week. If after a week the order is not made, the basket will be automatically cleared.

Then go to the "Your Cart" section. View its contents. Here you can see the final cost of the purchase, including delivery, change the number of bikes or delete individual items. After changing the contents of the basket, do not forget to click the "Recalculate" button. Having finally decided on the purchases, click the "Place an order" button.

After you click the "Checkout" button, you will be prompted to enter your e-mail address and password (if you are not yet a registered user on the site, you can also register here).


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